![]() ![]() Sufficient contrast ratio depends on the foreground (your text) and background colors (the background over which the text appears), font size, and font weight. You can check the contrast ratio of text on your site directly from the color picker, which displays not only the contrast ratio of text but also the WCAG level rating that corresponds to that contrast ratio.Ĭontrast ratio impacts your site’s accessibility. Typing in values in the appropriate input fields.You can pick a color in one of the following ways: Additionally, you can set color variables on your site and select those when using the color picker. You can use the color picker to choose a color and set its opacity. but of all the features that have changed since i started using ADF daily on iPad in 2018, the loss of the quick drag out loupe from the from the eyedropper on the left tool bar as of version 2.1 has been devastating, i still cant fix my muscle memory on that one, it was just too convenient of a gesture.Choosing a color for fonts, backgrounds, borders, or whatever is one of the most common operations when designing a website. I don't want to be a bother, or that needy guy who is always asking for stuff (hahaha, I mean, i already am that, but squeaky wheel gets the oil right?). What if (like the floating modifier dot that activates ALT, CNTRL, SHIFT, etc.), there was also an optional floating color well for fill and stroke, that could act the way the pre-2.1 left toolbar eye dropper used to work (with a quick drag out color loupe for picking color on the currently selected object, WITHOUT switching tools.) ![]() but bumping without a suggestion of a fix felt lazy, haha, so here's my idea! I was mulling over this issue a bit and wanted to bump this thread in hopes of a fix in 2.3. These touch specific gestures are what make iPad an amazing platform to work on. This is one of my most used gestures on iPad, it's a HUGE timesaver. Notice in the video, i have the MOVE TOOL selected, and i recolor each block(s) multiple times by dragging out the EYE DROPPER without ever switching away from the MOVE TOOL. just as I finished, my older iPad updated to 2.1, so i would have to download 1.X to show more examples. It was an indispensable useful timesaver. This was a quick, temporary gesture that would let you pick a color without changing tools, or performing multiple taps. On every version prior to 2.1, you could tap AND DRAG the eyedropper to get an instant color picker that would float along with your preferred pointing device until you let go, upon letting go, the color you were floating on is instantly applied to your selected objects. This is an issue with Designer, not Photo (did photo have this feature, i don't know). Yes, you missed the issue entirely, haha. If you tap colour picker on the pop out menu it stays set to colour picker until you set it to Style. Thanks again guys! Keep doing what you do! Please consider restoring this function, new muscle memory is hard to form at the age of 41, hahaha. I have a suggestion for a compromise that doesn't remove functionality (see my render below the video), while still making the color and style picker prominent and easy to reach/find. Affinity's strength over Adobe is the ability to work fast and the super optimal workspace that just keeps you moving! This was one of those incredible gestures that helped keep that speed going! I am all for new additions and updates to make the App better, but the essence of iPad is the super convenient gestures like dragging the stroke icon to adjust on the fly, and the color icon to lighten and darken the current color. which kills the quick color selector □ gesture. With the introduction of the style picker tool, the color picker and style picker now have a tool pop out menu. The color picker in the left tool panel has always been able to be quickly dragged out to quick select a color, in a usual illustration session I would reach for this function almost every time i draw a shape. ![]() Hey guys, I'm not sure if this was intentional, but one of the most useful gestures that has been in AFDesigner on ipad from the day one was broken in 2.1. ![]()
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![]() Report An Issue Join The Discord: Network and Converse with other NewTubers on the Discord Need A Tutorial: Check Out VeryFetch. Report Harassment, Mod Abuse, or Appeal Enforcement Anonymously Join Us to help build a community of growing channels that can develop together, so that the next generation of content creators is even stronger than the last! Whether you're a gaming, gardening, cooking, or any other channel, NewTubers is the place to learn! NewTubers is the Premiere Small Content Creator Community, created to allow up-and-coming creators to improve through critiques, feedback, and cooperation among thousands of peers! We teach you how to Start, Build, and Sustain your Content Career! If you're not seeing the right one for your business, don't worry-our catalog is as diverse as it gets.Official Discussion TIL Content Q's Technical Q's Critique Others Seeking Collab What are you waiting for? Scroll down and take a look at all the different video intro templates we offer. We've Got Intro Templates for Any Type of Video! They'll give you a huge discount compared to paying for single videos. Whether people stumble upon it in searches, comments, or related channels, a mobile-friendly logo will lend your channel icon the readiest recognizability. If you need a bunch of videos, check out our subscription plans. A versatile logo design for your YouTube channel will ensure that your channel is recognizable all across the platform. I'll email you as soon as it's ready for download (most templates render in a few minutes, but complicated animations can take several hours when rendering at 4k). Choose your final video quality and submit your payment info, and the full HD version will start working its way through my render pipeline. We want to make it perfect for you, so don't be shy! Once you're satisfied, create an account or sign in (I need your email to send you your video). If you like it, great! If not, you can go back and tweak your customizations. ![]() Your customizations will be sent to my high-powered render farm, and before you know it you'll be watching a preview of your video intro. You don't even need an account to create previews. Our customization wizard will let you upload your logo and edit any other details like text, audio, and sometimes colors. ![]() Click "customize" to start the video editing process. Browse by category, tag, or video type and find the one you like. Getting started with Intro Maker's video templates is easy. How to Get Started with the Best Logo Intro Maker If you're still not convinced, you don't have to take our word for it! We've got thousands of satisfied customers who all echo the same sentiment. The ease of use, variety, and quality are all reasons our logo intro maker is better than the rest. Our templates range from shorter than 5 seconds to over 20 seconds long, too, making them incredibly versatile. We mean it when we say we have an intro template for everyone. If you want something epic and jaw-dropping, we've got that too! Intro Maker specializes in animated logo intros. If you want something subtle and classy for your logo, we've got that. These animations range from simple fades to spectacular particle effects. Why waste energy creating an intro when you can let us do the heavy lifting? Whether you're creating content for YouTube or business purposes, Twitch or TikTok, one thing is for sure: there is no better way to animate your logo than with our intro-making service! You spend enough time working on your videos. What Sets Our Logo Intro Maker Apart From the Rest? And with so many different templates to choose from, you'll have no issue finding the perfect logo video intro maker here.īONUS: read How to Choose the Right Intro Video for Your Logo to learn how logo placement works during the customization process. We make creating your video intro easier and more affordable than you could ever imagine, too. Our introductions are the highest quality you'll find online. ![]() That's why so many videographers, content creators, and businesses trust Intro Maker's logo intro maker! You can make your logo pop off the screen and provide a snippet of content that leaves an impression. ![]() Without the right effects and graphics, you really aren't doing your logo the justice it deserves. You're proud of your logo and want to show it off in your videos to enhance your branding. Make Your Videos POP With Our Logo Intro Maker! ![]() ![]() ![]()
![]() ![]() ![]() If you still haven't settled on a great team name for your fantasy football team, we've got plenty more ideas left. Olave it When You Call Me Big Poppa (Chris Olave).Aaron it Out (Aaron Rodgers, Aaron Jones).Tony Pollard's Pro Scorer 3 ( Tony Pollard fantasy football team names).But most players will want to craft a funny fantasy football name about their favorite players anyway. 30 Funny Fantasy Football Team NamesĪre fantasy football leagues really won and lost based on which members have funny team names? Probably not. All promotions are subject to eligibility requirements. Must be 21+ and physically located in Texas. In fantasy football, we don't cut Charbs. Though you'll have the luxury to cut him based on his ninth-round average draft position, you probably won't want to once he steps on the field. Seahawks second-round pick rookie RB Zach Charbonnet has a chance to make a name for himself this year as a feature in the offense alongside Kenneth Walker. Until it does, enjoy the fantasy football and punk rock crossover. Will it be as big a breakout as The Clash had with their 1979 hit London Calling? Only time will tell. or, dare I say, clashes? Second-year WR Drake London could be looking out for a breakout season in 2023 alongside rookie RB Bijan Robinson and TE Kyle Pitts. ![]() ![]() Is there anything better than when your love for fantasy football and The Clash combines. With feeling! Any time a word ends in "er", we are contractually obligated as humans to add, "I hardly know her!" for comedic effect. To really appreciate this team name, you might need to say it out loud. "Taylor's Version" refers to the series of albums that Swift re-recorded and released to own the rights to her music. This fantasy football team name is perfect for the (likely) small population out there who loves a good Taylor Swift and fantasy football crossover. 1 party cup.ĭid you think we'd get through an entire fantasy football team name article without a Taylor Swift reference? Wrong. 1 WR in fantasy football, just as Red Solo cups will finish as the No. Remember the good ol' days? Back when you didn't carry the enormous stress of managing a fake football team? Back when you only cared about whether or not you had enough Red Solo cups to play a pong game? Yeah, those were the good ol' days! Once again, Rams WR Cooper Kupp can finish as the No. Now, your fantasy football team can exude similar good vibes with this state-of-the-art team name! As Ken scrambled to exert masculinity in this recent feature, he renamed Barbie's Dream House the "Mojo Dojo Casa House" - a house full of good vibes, fringe, unnecessary fur coats, and total man vibes. Just as Metcalf has dominated the Seahawks offense since drafted in 2019, How I Met Your Mother has dominated the airwaves since its debut in 2005 on through today, even though the series ended nearly 10 years ago.Ĭowboys RB Ronald Jones might be suspended for two games in the 2023 NFL season, but if there's one thing that's not suspended, it's our love for a good Barbie pun. Metcalf and the former hit TV show How I Met Your Mother. This fantasy football team name is a perfect cross-over between Seahawks WR D.K. Make your teammates laugh, just for Pitts and giggles! This fantasy football team name might fall un under the "NSFW" umbrella, but come on. "It's like a touchdown in your mouth!," the website notes. The similarities between "Bijan" and "dijon" aren't lost on Robinson either, having released his special-edition condiment brand, Bijan Mustardson. This fantasy football team name pays homage to two all-time greats - Bijan Robinson, the best running back prospect since Saquon Barkley, and dijon mustard, an all-time condiment. However, this is a team name worth drafting! This fantasy football team name is a shout-out to a recurring bit on NBC's hit show The Office, in which the character Bob Vance, owner of Vance Refrigeration (a refrigeration company located in the same building as Dunder Mifflin), always introduces himself as "Bob Vance, Vance Refrigeration." The first time he introduced himself as such, character Ryan Howard replied dryly, "So, what kind of work are you in, Bob?" We might not necessarily recommend drafting 49ers QB Trey Lance, considering he'll likely play behind Brock Purdy this season if all goes as planned. Here are 10 names we think your fantasy league mates will love to use this season: ![]() ![]() After the player completes a puzzle and enters the next loop, the refrigerator is absent and the radio issues a Swedish message referencing the 1938 radio drama The War of the Worlds. The muffled sound of a crying baby can be heard from the violently shaking refrigerator. The next few loops feature a refrigerator hanging from the ceiling leaking blood. In the first room the player will discover a moving bloody paper bag which "tells" him of a disturbing experience, stating the same quote seen at the start of the game: "Watch out. After his death he returns to the first room of the game, and the loop starts all over again. While it is possible to avoid the ghost completely, the protagonist will die when he is attacked by the ghost. The protagonist exits, he soon realizes that he is being watched and stalked by "Lisa". Upon entering the bathroom and being locked inside, he obtains a flashlight and discovers a fetus-like creature crying in the sink. Later on, the protagonist encounters a hostile and unstable female apparition, presumably named "Lisa". The first time the player passes, a radio reports on a familicide, which was committed by the father, and later mentions two other cases exactly like it. centers on an unnamed protagonist who awakens in a concrete-lined room and opens a door to a haunted corridor, in which the player can only walk through a hallway which continuously loops and redecorates itself. is a "playable teaser" for a new game in the Silent Hill series, called Silent Hills, directed by Hideo Kojima and Guillermo del Toro, with the protagonist portrayed by Norman Reedus. Īfter the player solves the final puzzle, a cryptic and unrevealed puzzle that allows the player to escape, a trailer reveals that P.T. If she catches the protagonist, there may be a random chance of triggering a jump scare when turning the camera horizontally, in this case the current loop starts again. Additionally, the player encounters a hostile ghost named Lisa. Each time a loop is successfully completed, changes appear in the corridor. ![]() To progress, the player must investigate frightening events and solve cryptic puzzles. The only actions the player can use are walking and zooming. Available areas to explore in the home consist of an L-shaped corridor with two rooms adjacent to it: a bathroom, and a staircase which leads to the room in which the player starts a loop, or a continuous reincarnation of the corridor. uses a first-person perspective, which centers on an unknown protagonist, controlled by the player, who awakens in a haunted suburban house and experiences supernatural occurrences. Unlike the third-person perspective in Silent Hill games, P.T. Her design has drawn comparisons to the yūrei and ubume in Japanese folklore. ![]() Gameplay Unlike in the Silent Hill games, the player character has no means of defense against the hostile ghost Lisa (pictured). has been cited as among the greatest horror games of all time, with praise towards its direction and presentation while its puzzles drew mixed responses. The decision prompted criticism and fan remakes. ![]() from the PlayStation Store and made it impossible to reinstall. After the cancellation of Silent Hills, Konami removed P.T. served as an interactive teaser for the game Silent Hills, an installment in the Silent Hill series. It was directed and designed by Hideo Kojima in collaboration with filmmaker Guillermo del Toro, and was released for free on the PlayStation 4. (acronym for "playable teaser") is a 2014 psychological horror game developed by Kojima Productions under the pseudonym "7780s Studio" and published by Konami. ![]() ![]() ![]() Unlike other audio boosters on the list, XMPlay is a dedicated audio player for Windows that supports almost every mainstream audio and video format.Īutomatic gain control, 9 band equalizer, reverb, and plugin support present in XMPlay help enhance the audio or volume levels on Windows 11. System-wide audio enhancement ensures that all of the programs actively running receive audio improvements and volume increments. Bongiovi DPSīongiovi DPS is another great sound booster for Windows 11 that packs useful features like 3D Surround sound, higher fidelity, booming bass, dynamic gain boosting, and many more.Ĭonsuming less than 10MB of hard disk space, Bongiovi DPS requires very few system resources for its proper functioning and it has a clean and easy-to-navigate interface. The ability to create and save presets saves time and comes in handy while changing the audio output device. Apart from Windows 11, DeskFX is also compatible with Windows 10, 8, and 7. Using effects like chorus, bass boost, reverb, echo, compressor, and many more you can increase volume levels without compromising on the audio quality. Unlike some other volume boosters, DeskFX enhances audio playback in real time. ![]() DeskFXįree for personal use, DeskFX is a feature-packed volume booster program for Windows 11 that features a 20-band equalizer. The 31-Band Equalizer in Boom 3D offers one of the best theatre-like audio experience with a realistic surround sound atmosphere. Furthermore, Boom 3D offers the ability to boost the audio of individual programs. Initially, the interface of Boom 3D might seem a bit complicated but once you get a hang of it you will be thrilled to adjust audio settings like fidelity, spatial, ambiance, pitch, and many more. If you’re a fan of finely customizing or enhancing your audio quality and volume levels then Boom 3D might impress you. ViPER4Windows is capable of increasing the volume level by up to 200% and tools like an equalizer and compressor can come in handy for adjusting volume levels of different output devices. ![]() These fine-tunings offered by ViPER4Windows increase the volume without distorting the actual audio. This free-to-use sound booster allows users to increase volume levels by adjusting the decibel value as per their preference.Īpart from increasing the volume level you can enhance the clarity of audio, control its density, and even change the strength. Next on the list of Volume Boosters For Windows 11, we have ViPER4Windows. In addition to Windows 11, you can also use Equalizer APO on Windows Vista/7/8/10. Since Equalizer APO consumes a negligible amount of system resources you can use it on low-powered computers easily. While Equalizer APO comes with an easy-to-navigate interface you can still customize the UI as per your preference using custom skins like Peace Interface. Equalizer APOĮqualizer APO (Audio Processing Object) is a free and open-source and free Sound and Volume Booster App For Windows 11 that has dozens of filters and supports 3D audio. Unlike some other mainstream volume boosters, Chrome Volume Booster doesn’t detroit the quality of the audio while boosting it. Since Chrome Volume Booster is an extension you can install it even on Linux, ChromeOS, and macOS desktops and laptops. You can boost volume for either for individual tabs or for the entire browser and it supports a maximum of 1000% boost.Ĭhrome Volume Booster is quite easy to use and it’s always visible right next to your search bar. The name says it all, Chrome Volume Booster is an extension that increases volume on the Google Chrome Web Browser. ![]() ![]() ![]() ![]() The purpose of libretro is to help ease the work of the emulator/game porter by giving him an API that allows him to target multiple platforms at once without having to redo any code. It's designed with simplicity and ease of use in mind so that the porter can worry about the port at hand instead of having to wrestle with an obfuscatory API. You can make a libretro port once and expect the same code to run on all the platforms that RetroArch supports. Think of libretro as an interface for emulator and game ports. It makes it easy to port games and emulators to a single core backend, such as RetroArch.įor the user, this means - more ports to play with, more crossplatform portability, less worrying about developers having to reinvent the wheel writing boilerplate UI/port code - so that they can get busy with writing the emulator/porting the emulator/game. It has features few other emulator frontends have, such as real-time rewinding and game-aware shading. ![]() RetroArch is a modular multi-system emulator system that is designed to be fast, lightweight and portable. Right Thumb + Left Thumb - Go back to 'Menu'/'Quick Menu' RStick Down + RT - Save selected save state slot RStick Up + RT - Load selected save state slot Rtick Right + RT - Increase save state slot RStick Left + RT - Decrease save state slot Performance decrease but will be worth it ('Rewind' has to be enabled in the 'Settings' Right Thumb Stick - Up - Rewinds the game in real-time Right Thumb Stick - Down - Fast-forwards the game Press A to switch to the emulator/game core.ĭuring ingame operation you can do some extra actions: Press A to go to a filebrowser where you can select a different core. To select a different core - go to 'Change Libretro core' in the Main Menu. You can now select a ROM that this core supports and load it in the File browser. The name of the core currently loaded will be On first startup, RetroArch will select one of the dozen or so emulator/game cores. RetroArch Xbox 360 1.0.0.2 Final Download Roms go into the roms directory, or another subdirectory in the RetroArch-360 directory. This is the current final build that is capable of running on Jtag / RGH hacked Xbox 360's and supports the following cores:Ĭopy the entire RetroArch-360 folder to your Xbox 360's harddrive. RetroArch is an open-source, cross-platform frontend for emulators, game engines, video games, media players and other applications. ![]() ![]() ![]() So I've been debating on doing this for awhile, and I'm still not quite sure how to organize this stuff out, so bare with me while I get things straightened out, but basically I've been working on tilesets for awhile in between animal sprites and other stuff, just kind of looming in the backdrop for when I felt like I had enough satisfying things to present. I debated HEAVILY about putting all this in the festivals and celebrations thread but I decided against that because I feel like the focus of this is different from that, and I wanted to keep the festivals and celebrations thread it's own fun lil' thing to update. I'm starting to notice a lot of creative folks working on plugins and sprites for a wide variety of things, and I figure I might as well post some things I feel like folks would logically need next. Some of this stuff is stuff I felt like NEEDED to be added because I'm not satisfied with the small amount of tiles to work with in the defaults, and I'm sure a lot of folks feel the same way. Like almost everything else I do, these are sticking closely to the MV default style, so a lot of it's gonna be recolors, but I will also try and cover some tile fixes and extra filler stuff that have been bugging me since MV was released (and I know some people have pointed them out too) Also if I messed up on anything lemme know and I'll get 'em fixed. You are free to edit, change, recolor, re-edit, remix, maim, mangle, add on, divide, and conquer to your heart's content.You are free to use them in other RPG maker engines as long as you have MV license.They are free to use for commercial or non commercial.Credit is appreciated, but not required.Īs these are (mostly) edits of MV's sprites, you will need a legal copy of RPG maker MV, otherwise~~.I've been working on a ton of this stuff lately, and yes I do have more, coming soon. (I'm sure someone else has done this too, but I can't find any threads specifically on the subject) I don't even mind if you re-upload them elsewhere as it would only mean more people get access to them and that is A-OK in my books.įirst one I'd like to bring up that I fixed was the thing involving the lava tiles. The tilesets that no one asked for lol when I opened up MV for the first time, and was looking around at the various tiles I was very much not happy that there was so few assets and items for other tiles that wasn't your typical fare of forests and villages. A1 is different to A5), but in general the max size of a tileset (Images B through E, anyway) is 768x768. Each type of tileset has its own dimensions (e.g. Here I have given the demon world tiles a whole new set of ground and wall types. As far as I can tell, MV is pretty much the same as Ace when it comes to using tilesets (unfortunately - unlimited tileset size and length was a feature I really wanted to return from XP). When I was working with the tileset, I had in mind an almost beautiful alien world where the various monsters originated from. Really there isn't as much here as I would probably like, but I did basically triple the amount of resources for the demon world, and hope it at least gives people insenstives to maybe take a second look at one of the more overlooked sets in RPG maker, and maybe make more content for it. The other tileset of course is the inner body one. ![]() ![]() ![]() Note: Individuals with a well-established DSM-IV diagnosis of autistic disorder, Asperger’s disorder, or pervasive developmental disorder not otherwise specified should be given the diagnosis of autism spectrum disorder. Intellectual disability and autism spectrum disorder frequently co-occur to make comorbid diagnoses of autism spectrum disorder and intellectual disability, social communication should be below that expected for general developmental level. These disturbances are not better explained by intellectual disability (intellectual developmental disorder) or global developmental delay. Symptoms cause clinically significant impairment in social, occupational, or other important areas of current functioning.Į. Symptoms must be present in the early developmental period (but may not become fully manifest until social demands exceed limited capacities, or may be masked by learned strategies in later life).ĭ. Hyper- or hyporeactivity to sensory input or unusual interest in sensory aspects of the environment (e.g., apparent indifference to pain/temperature, adverse response to specific sounds or textures, excessive smelling or touching of objects, visual fascination with lights or movement).Ĭ. Highly restricted, fixated interests that are abnormal in intensity or focus (e.g., strong attachment to or preoccupation with unusual objects, excessively circumscribed or perseverative interests).Ĥ. Insistence on sameness, inflexible adherence to routines, or ritualized patterns of verbal or nonverbal behavior (e.g., extreme distress at small changes, difficulties with transitions, rigid thinking patterns, greeting rituals, need to take same route or eat same food every day).ģ. Stereotyped or repetitive motor movements, use of objects, or speech (e.g., simple motor stereotypies, lining up toys or flipping objects, echolalia, idiosyncratic phrases).Ģ. Restricted, repetitive patterns of behavior, interests, or activities, as manifested by at least two of the following, currently or by history (examples are illustrative, not exhaustive see text):ġ. Specify current severity: Severity is based on social communication impairments and restricted, repetitive patterns of behavior (see Table 2).ī. Deficits in developing, maintaining, and understanding relationships, ranging, for example, from difficulties adjusting behavior to suit various social contexts to difficulties in sharing imaginative play or in making friends to absence of interest in peers. Deficits in nonverbal communicative behaviors used for social interaction, ranging, for example, from poorly integrated verbal and nonverbal communication to abnormalities in eye contact and body language or deficits in understanding and use of gestures to a total lack of facial expressions and nonverbal communication.ģ. Deficits in social-emotional reciprocity, ranging, for example, from abnormal social approach and failure of normal back-and-forth conversation to reduced sharing of interests, emotions, or affect to failure to initiate or respond to social interactions.Ģ. ![]() For DSM-5, the impact of these changes remains unclear.1. Significant discontinuities in diagnostic practice raise significant problems for both research and clinical services. The impact is probably greatest among the most cognitively able cases and those with less classic autism presentations. The overall efficiency of this system falls if only one source of information is available and, particularly, if the criteria are used outside the research context. ![]() ![]() If research diagnostic instruments are available, many (but not all) cases with a DSM-IV diagnosis of autism continue to have this diagnosis. The various relevant studies are summarized. The advent of changes in DSM-5 presents some important moves forward as well as some potential challenges. Since the Fourth edition of the Diagnostic and Statistical Manual (DSM-IV) appeared in 1994 there has been an explosion in research publications. Since Kanner's first description of autism there have been a number of changes in approaches to diagnosis with certain key continuities. ![]() |
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